I just added some AIs to handle destructible props.
For now I just made barrels and crates.
Barrels may be empty or contain just 1-2 money orbs (yellow) while crates contain 2-4 money orbs and sometimes life orbs (green). I’ll do some balancing twicks when working on actual levels…
It’s possible to break the props using the sword, the gun or the dash.
Those props will be used in game to add more interactions and may as well help making interesting levels (blocking part of a way, hiding a bonus location…).