Here comes the automatic canon ! It’s a simple AI as well firing projectiles.

I made the whole thing fully customizable (fire rate, rotation speed, auto aiming…).


Here I’m just demoing 3 different configurations :

  • Static canon with regular fire : Good to have some more plateformer challenges based on timing
  • Rotating canon with regular rotation but with fire burst and pause : Same thing
  • Auto aiming canon following the player moves : Same thing but might be a bit more challenging based on the surroundings. In my demo it’s probably way too hard !

Let’s move back to the battle experience for a moment !

Then I’ll add some interactibles (switches and doors).


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