Here comes the automatic canon ! It’s a simple AI as well firing projectiles.
I made the whole thing fully customizable (fire rate, rotation speed, auto aiming…).
Here I’m just demoing 3 different configurations :
- Static canon with regular fire : Good to have some more plateformer challenges based on timing
- Rotating canon with regular rotation but with fire burst and pause : Same thing
- Auto aiming canon following the player moves : Same thing but might be a bit more challenging based on the surroundings. In my demo it’s probably way too hard !
Let’s move back to the battle experience for a moment !
Then I’ll add some interactibles (switches and doors).