Camera shake

I’m back on the battle experience… Before giving some depth and variety to the battle mecanics I’ve been trying to figure out how I could get something not too bad with the current animations I made.

Introducing a camera shake enables me to add dynamism to the actions… It’s pretty basic but the result was worth trying.

I was watching some beat’em all videos on Youtube when I realised camera shake was used and over re-used during battle scenes. Know I can understand why.. It’s an awesome feature.


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