HUD bars concept

I started working on the super combos, those combos you can trigger under certain circumstances. I’ll be soon introducing a new type of orbs for that. So far I have the yellow orbs (money) and the green orbs (life). Then I’ll create the red orbs for filling a dedicated combo bar. Thinking about those aspects of the gameplay ended up with a first draft of the HUD character’s bars. By the way HUD stands for Head Up Display.

It’ll be possible to buy/earn some perks to raise the maximum of each bar.


The “Dash” bar is the only one that is filling itself automatically. It enables the character to dash a limited number of times in a row.

It’s still not integrated but it’s ont the way. The following picture is just a Photoshop fake integration.



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