HUD bars alive !

Todays is a public holiday in France ! So I felt like working a bit on the game.
I’ll do several posts in a row most likely. Because so many things happened at once !

First of all, I integrated the HUD bars I mentioned before. I’m not yet satisfied by the look and feel though but the whole thing is working as expected.

HUD_status_bars.gif

At the begining of the game the player will only have 2 life slots. The cats you’ll encounter will require some twicks to be less aggressive at that stage of course… Here, even if I died on purpose, it was way too fast for a beginner experience.

The blue gauge is for the dash.. At the begining of the game you’ll only be able to do 2 dashes in a row.

Of course, maximum life and dash will be upgradable with in app purchases (real and virtual money).. Wait, I heard you say “That’s so capitalist..”. Please don’t, not just yet ! I have plenty of other purchases planned and even more to imagine 🙂

The red bar in the middle is dedicated to the “Super” or “Special attack” (I think it’s more suitable). It gets filled after getting a red orb. It should be possible in the end to change the special attack. And the more the special attack is powerful the more orbs will be required. Pretty basic.

Then it will be possible to get such a display :

HUD_status_bars_full.gif

Let’s keep going..

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