The gunner cat AI is done !
It’s a pretty basic one. The cat is walking till getting in range without any obstacle between you and him. Then it fires. If the player is too close, the cat will hit with close combat attack.
I plan to do a cat able to take cover as well. It’ll be used as a boss before being reused as a simple foe.
I’ll make a pause regarding “battles” to work on doors and switches.