As I said in previous posts, I decided to limit the number of bullets per gun. This way I can have much more variety of guns and I can somehow force the player to end up using his sword.

The enemies using guns will drop bullets when killed. Also I created a dedicated crate to collect some more when evolving in the levels.

The blue crate will only contain ammo. And for convenience, it will be the same ammo for every guns, of course! 

Ammo.gif
The collectible is a bit ugly!

I’m still not 100% sure it’s a good thing to add this restriction, but I’ll move forward with it and see later if I simply revert! Alright, let’s make everything needed to reach the first level. I mean every menus and so on.

Btw, did you notice I still didn’t talk about sound effects? My plan is to properly start after I completed the first level.

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