Game Dev

Level 3-7 completed

Here comes the level 3-7!

Nothing fancy. It’s recycling a lot of mechanics. It’s also introducing the last perk (invincibility shield). I added some rain to make it look a bit different but there’s really nothing new.

I also finished the level 3-8. This level is a bit different from previous, you’ll see.
Then I’m starting the level 3-9: last level before the boss fight!

The game is almost ready! That was quite a long development but I’m glad I didn’t stop! Anyway, it’s not released yet so let’s keep calm and code.

Game Dev

Some more FX

I reworked a bit the level 3-6. Here is the final version:

I finished the level 3-7 as well. I’ll post a video later today if I can.
I’m ~40% done on the level 3-8. I hope I can finish it tomorrow after work.

I know I did way too many levels for a first version. It’s just that it’s actually fun to do and somehow delaying the commercial failure feels good. Haha. Still, here is the plan:

  • Finish the remaining 3 levels to reach the 30 levels target
    • Level 3-8 is about moving a bomb to a targeted location and then escaping before the explosion. It’s well advanced and should be finished tomorrow or the day after.
    • Level 3-9 is a compilation of most of the enemies and mechanics of the 3rd world.
    • Level 3-10 is a boss. I have one left but it requires a bit of development.
  • Integrate the monetisation (ads, in-app purchases)
  • Make the game icons
  • Make a gameplay trailer
  • Release!

If I work seriously starting Tuesday (I’ll be off), maybe I can finish everything by next week! 🙂

Game Dev

Level 3-6 completed!

The Level 3-6 is an old fashioned rail shooter with the machine gun I previously introduced!

I really played a lot on this level already. I love it! It’s not too long, not too complex. And that’s fun to play I think. I wanted to have such a level in the game… That’s done!

Game Dev

Level 3-5 completed

The level 3-5 is done!

It’s still about killing spiders by packets. But I really wanted another level in the same style to be able to have tougher fights. In the 3-4, the “coop” with AI didn’t allow me to do so (the AI is quite basic). So in this level I’m introducing 2 more things:

  • Spider eggs

The player will have to destroy all the spider eggs in the second part of the level. Nothing fancy, it’s just a way to have some random exploration with a goal.

  • Spider Queen

    Once done, the explorer rabbit (picture above) will lead the player to the boss (spider queen). This is the first boss I make with a weak spot. Basically, you need to target the butt of the spider. I think it’s also the first boss that really requires the player to rely on the gun. It’s a good addition I think. I died quite some times facing it but it’s ok!

The whole level in video:

Game Dev

Level 3-4 completed

I’m a bit late in the posts because levels 3-4, 3-5 and 3-6 are actually already done. I’m working on Level 3-7.
Anyway, here is what I can say about the level 3-4.

This level is like a “co-op” but with an AI. It’s not an AI you need to protect much. Sometimes it may be overflown by the number of enemies it faces but most of the time it will be ok. It gives some more variety to the game and enables me to have some more story telling.

Finally, as I mentioned in my previous post, the machine gun is there to nuke some spiders.
After I made this video, I added a cooldown logic to this weapon because it was way to easy! The cooldown is visible on the video I’ll upload for Level 3-6.

Game Dev

Plasma Machine Gun

In level 3-4 I’m introducing a new “weapon”: the static machine gun. It’s actually a huge recycling of the mecha. It uses the same scripts. The only differences are: It’s not moving, and it fires different type of bullets. That’s it. The result is good enough I think.

Game Dev

Level 3-3 completed!

The level 3-3 is done!

I actually finished it few days ago but I was too lazy to post it.
This level is mainly about reusing existing features: mecha, random enemies, switches, doors, elevators…
And I added a boss at the end of the level. I think it’s a really tough one… I died quite a lot. But it’s ok, if any player reaches that level, it would be great already!

Game Dev

Level 3-1 completed

The first level of the 3rd world is completed! So currently 21 levels were done! 9 left to go!

The level also introduces a toxic fog!

The next level will be mainly about the toxic fog and it will introduce the life perk (perk that heals the main character).

Game Dev

New shader in customisation menu

I decided to use a different toon shader on the character for the menu. This way, the light and shadows improve the look of the character and its clothes.

I think it works really well with clothes that were looking too flat as this one: