I felt like the only door I created so far was not enough for the entire game. So I’ve been thinking about something else leveraging on the gameplay specificity. Wait. Let’s be honest already: I stole the idea from Red Steel 2 (Wii Game using the Wii Motion Plus).
The “Slash Doors” (temporary name) require the player to do directional slashes to get them opened. Easy. An arrow indicates the direction of the slash needed.
Even though there is no side effect when the player does a wrong slash, I’m thinking to make a good use of this in timed level where you need to be accurate if you want to survive.
Alright, let’s go back to my limited ammo concern… I decided to limit the ammo per gun. Yeah, it’s a bit of a shift and it will impact the gameplay but I think it’s a good thing. I’ll be able to have a nice variety of guns and hopefully some more of your money! I mean it. Hope helps us all to move forward, right? 🙂