First try in Unity

I just tried integrating my Blender character in Unity and adding some controllers and physics to it. I only used the Idle and the Run animations. I wonder if the Walk will actually be used… I added a toon shader to the mesh just for the test. I like this design with outlines. I didn’t…

Pixel Shaders Editor

I’m back !! And looks like my motivation is still the same ! Cool. I added a shader editor ! Well it’s just a GUI to try and customize shaders. I did it this morning. It’s working fine but since I’m not yet confident with shaders I’ll have to read more about HLSL before using…

Object Rotations

Man, I did some maths since I started this project !! I’ve got 3 papers on my desk filled with matrix and calculations… There is nothing really hard though. I added rotations to my objects.┬áIt also means if an object rotates it’ll rotate its children. I just need to save rotations in my timeline and…