Stunned state

Enemies can now enter a state where they are vulnerable. On regular enemies you simply have to dash on them to get them stunned. On bigger enemies such as the “charger”, as before, he will enter a stunned state when hitting a wall. The stunned state is indicated with a white outline! I hope you…

Run and Shoot!

At last ! That’s something I wanted to do for such a long time… Since I’m a total beginner with animations I always thought it would be quite a challenge to handle this type of behaviour. At some point I even convinced myself it would be a bit like Resident Evil 4, where the character…

Screen rotation

Here comes one of my features I find both cool and disturbing ! Something I didn’t say so far is I want my game to be something you can play with one single finger. That’s why I’m trying to make sure you can play it in a portrait mode. But when it comes to landscape…

Beating some cats

Since I’m just in the process of coding various things I cannot show at the moment, I just felt like posting this gif showing a short testing session on my proto map with some cats. This cat enemy is done. I think I’ll just twick its parameters in the future but I have every animations…

OrsCoL video

Man… My Internet connection was down the whole weekend… I couldn’t upload the video earlier nor check MSDN when needed, nor check my mails, nor play Gears Of War 3 online with some friends. Then, I just went to a park with people and ended the weekend in some pubs with friends. Yeah, I failed…